Who would’ve thought that traditional luxury households such as Louis Vuitton, Marc Jacobs, Gucci, and Valentino would be seen in the virtual realm of League of Legends or even Roblox. As most fashion houses usually cater to the elite minority. Odd as it is, it seems that high fashion is integrating itself into the gaming industry, opening new opportunities and a bigger target market.
As the coronavirus pandemic has affected the retail and fashion industry it seems that joining the gaming and esports scene has been a good move on their part. The gaming industry generates about $159.3 billion for 2020 and is expected to surpass $200 billion by 2023.
By collaborating with games such as League of Legends, Animal Crossing, and Final Fantasy to even develop their very own virtual styling games. These luxury brands have been joining the gaming scene and it’s been quite interesting as in it’s own way, it has that sustainable impact as it aids in practicing virtual forms of fashion such as virtual sampling, digital fashion, and ai.
The emerging population of the new generation has taken over the gaming market with their increasing purchasing power. About 90% of Generation Z are known to be gamers with their current purchasing power of an estimated $44 billion with a huge database of 2.7 billion users.
Erin Wayne, head of creator marketing of Twitch says: “Fashion working with gaming is the next obvious step in the evolution of Fashion.
Gamification is essentially the application of game design and techniques in different avenues that is needed. Where the idea of games aren’t only based on the fun aspect to it but to build relationships, and create a more intimate engagement between users.
It seems nothing is stopping any of these brands from entering the gaming industry with it’s highly lucrative atmosphere. We should look forward to the ever-growing coexistence of both gaming and fashion as it has opened new opportunities and avenues for virtual practice such as NFTs, sampling, and digital fashion. Lessening the need for physical consumption of fashion.
Via ÀLA.HAUSSE‘s Multi-functional and Multi-purposeful Fashion Ecosystem- BUY/SELL/RENT/LEND/ (swap BETA 2021) mobile application, INDIVIDUALS & brands (BETA 2021) are encouraged to REBUY, RESELL, REUSE and UP-CYCLE their personal “Closets” aka Clothing Assets, along with overstock inventory and samples. Through this consumerism habit shift we indirectly slow down the urgency on fashion’s carbon footprint, aiding sustainability as a whole.
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